On design, AI, and the experiences we haven't built yet.

Essays and articles on where UX is going, and what it means to design for a world where the interface might not exist at all.

AI Training for a UX Organization

The resistance wasn't about the tools. It was about identity. And peer modeling beats curriculum every time.

The Interface Is Optional Now

The interface isn't going away. It's just stopped being the default assumption. That shift is already changing what design teams are asked to do — and most haven't noticed yet.

Part 1: The Collapse of the Interface

The interface isn't going away. It's just stopped being the default assumption. That shift is already changing what design teams are asked to do — and most haven't noticed yet.

Part 2: Designing Systems, Not Screens

When software can act on your behalf, the design problem changes shape. The question is no longer what this looks like. It's what this system should do, when, and who's responsible when it gets it wrong.

Part 3: Who Owns the System When Nobody's Clicking?

Someone has to govern how AI systems behave on behalf of people. UX has exactly the skills the role requires. The question is whether the field decides to claim it — or waits until someone else does.